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ANTIBORED blog

Blog #42: What's next?

3/30/2016

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​Hi players,

sorry for last week when we haven't published our blog.
The reason was that we were in the mountains on holiday and we had no access to internet.

This week we have continued with creating our apps for Apple devices and we have done big progress.
We think that in few weeks we could release them on AppStore. As we said earlier we have to release our games under our real name.
More info about our problems with account you can read in our older blogs.

We also want to say that we are working on new project and we hope it will be awesome.
We have already some pre-alpha version of this app and we will reveal more info soon.

We are also working on small re-design of our app Antibored Money and we hope that we could release it this weekend.

Have a nice week,
Antiboredom Studio
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Blog #41: Problems with iOS account

3/16/2016

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​Hi players,

last week we did everything for running our first game on iOS device. 
We have succeeded with porting our game Pyramid Builder but as there are still some problems we have to continue.

As many of you surely know Antiboredom Studio is project of one developer Jakub Bouska presenting himself and his friends as Antiboredom Studio.
You can see on our Google Play page that we release our games with this nickname.
Last week we have tried to prepare our developer account for iOS same way. 
But there were problems. Apple has really strict rules and so we tried to write on developers support if there is possibility that individual can release his apps with some other developer account name that is his real name.
Their response wasn't so satisfying.

They wrote:
"Regarding the name associated to your account, as individual you must use your full legal name as seller, the only way to use a company name is to migrate from individual to company."

But as we have almost zero incomes from our apps, there is no company named Antiboredom Studio yet. We would really love to do that but there would be more negatives than positives.
So we must decide if we want to release our games under individual account named Jakub Bouska or create a company which would be in red numbers from its start.
As Apple has only about 15% market share of mobile phones we think that we can satisfy with first option until we will be able to start a company.
Maybe even you Apple guys will se us as Antiboredom Studio one day :)
(Or maybe there will be some angel which will help us with creating Antiboredom Studio as a company :-) )

Second think we wanted from Apple developer support is that we bought our developer account almost a year ago and we didn't used it at all for almost whole the year so we asked them if there is some possibility that they would extend our license. 
Their response was also negative :-(
As their policy says we have to buy new license per 100$/year.

Last think we want to say this week is that we ended our cooperation with our graphic designer Michal for his inactivity and inabitity to communicate. We must say that we are sorry but there was no invention from his site.

Download our games for Android platform here:
Picture
​Have a nice week,
Antiboredom Studio
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Blog #40: They wrote about us

3/9/2016

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​Hi players,

last week there was an article about us :) 
Server iDnes.cz wrote about us few lines and we are really happy that we was able to be there.
If you haven't seen this article you can look here:
http://bonusweb.idnes.cz/z-ceske-kuchyne-antibored-money-jakub-bouska-f30-/Novinky.aspx?c=A160304_124218_bw-novinky_oz

we have also been working on support for development. 
We have been fully working on better backups, new servers and so on.
There is a lot of work on this and so we have to continue.

We have also tried to port our apps on Windows Phone platform, we have succeeded with running our game on Windows device, but as there is no support for monetization of our apps we can do only 2 things.
We can release our apps on Windows Phones so that our apps will be paid (and we don't really want to do this) or we can wait until we resolve this problem.

We have also bought our first Mac OS device and so we can start with porting our apps on iOS devices.
This will be our priority now. We hope that iOS users will be soon Antibored too :)

If you haven't played our apps on Android platform yet you can download them here:
Picture
​And you can also support us via our patreon page:
http://patreon.com/antiboredomstudio

We will be happy with any donation :)

Have a nice week,
Antiboredom Studio
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Blog #39: Development news

3/2/2016

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​​Hi players,

this week we have no big news for you, but we have some small development info we would like to spread.
Currently we are thinking about changing design of our logo. We have few designs and now we have to pick the best of these.
This means that we will have to update many places as our logo is placed on web pages, facebook pages, but also in all of our older games 

Next info we would like to say is that we are planning to re-design our old games. 
We don't know if we will re-design all of them or just some, but you will get info about our progress soon.
Which one do you think that should be re-designed first?

Please tell us your feelings :)

In the meantime you can download our games here:
Picture
​Have a nice week,
Antiboredom Studio
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    ANTIBOREDOM
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  • Home
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    • Antibored Evolution >
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